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An Epic Duel for the Fate of Middle-earth

In The Lord of the Rings - Duel for Middle-earth, two players face off to determine the fate of Middle-earth. One player embodies the Fellowship of the Ring, seeking to protect the free peoples and destroy the One Ring, while the other plays as Sauron, attempting to capture Frodo and Sam and overwhelm Middle-earth with his evil hordes. 

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The destiny of Middle-earth is in your hands!
The destiny of Middle-earth is in your hands!
The destiny of Middle-earth is in your hands!

The destiny of Middle-earth is in your hands!

A game plays over 3 successive chapters that unfold similarly. On your turn, strengthen your Skills, hoard your treasure, stretch your presence across Middle-earth, rally Races to your cause, or advance the Quest of the Ring.

Strengthen your Skills by constructing chapter cards

Quest
Quest

Blue cards immediately let you advance on the Quest of the Ring track

Symbols
Symbols

Green cards represent the Races of Middle-earth with whom you may ally

Units
Units

Red cards immediately let you place Units in the regions of Middle-earth

Maneuvers
Maneuvers

Purple cards immediately let you complete various maneuvers

3 VICTORY CONDITIONS

The Quest of the Ring track

The Quest of the Ring track

When you advance on the Quest of the Ring track, slide your character (Frodo and Sam for the Fellowship or the Nazgûl for Sauron).

If Frodo and Sam reach Mount Doom and destroy the One Ring, or if the Nazgûl catch Frodo and Sam, they seize the One Ring the respective team immediately wins the game!

Conquering Middle-Earth

Conquering Middle-Earth

When you place or move one or more Units, two situations are possible: If no enemy Unit is present: nothing happens. If one or more enemy Units are present: trigger a conflict. Each player removes one of their Units and places it back in front of them. Repeat this until at least one player has no more Units in the region.

If you are present in all 7 regions (with a Fortress and/or at least 1 Unit), you dominate Middle-earth and immediately win the game.

Alliances

Alliances

During the game, you may form alliances with the Races of Middle-earth. To do this, in your play area, play Green cards with matching or different Race symbols and take bonus from them. 

If you gather 6 differen symbols on your Green cards, you rally the support of the Races of Middle-earth and immediately win the game.

⚔️ Antoine Bauza & Bruno Cathala - Behind the Scenes of Duel for Middle-earth! 🧝‍♂️

About Middle-earth Enterprises

Middle-earth Enterprises holds the exclusive worldwide rights to motion pictures, merchandising, stage productions, and other rights in certain literary works of J.R.R. Tolkien, including "The Lord of the Rings" and "The Hobbit". Middle-earth Enterprises has produced and licensed films, stage productions, and merchandise based on these Tolkien works for more than four decades. Inspired by a deep appreciation for the fictional world created by J.R.R. Tolkien, Middle-earth Enterprises is dedicated to working with businesses providing quality products in accordance with best green business and sustainability practices, including fair trade, equality in the workplace, and a commitment to protect our earth, its wondrous beauty, and the viability of every living creature. "If you really want to know what Middle-earth is based on, it's my wonder and delight in the earth as it is, particularly the natural earth." — J.R.R. Tolkien. Middle-earth, created by J.R.R. Tolkien, is the definitive, deepest, richest, and most beloved fantasy world of our time. As its stewards and custodians, Middle-earth Enterprises aims to consistently deliver a wealth of great content, both new and familiar, to ensure Middle-earth's rightful place as the world’s leading fantasy IP and brand, forever.